Races of a Dead World

Before the fall of civilization, the only widely-spread sentient species was humanity. Robots nearly indistinguishable from humans were beginning to be created in government robotics labs, but for the most part, humans were alone on Earth.

This is no longer the case. While relatively unmutated humans are still the majority, several other races now exist alongside them. Mutants, uplifted animals, robots, and stranger creatures now count themselves among the races inhabiting post-apocalypse Earth.

Humans
Generally unmutated humans are still the norm in the wasteland. Some may possess minor mutations such as unnatural skin and hair colors, small deformities, and other inconsequential deviations from pre-Collapse humanity, but nothing significant enough to set them apart from their ancestors.

Ghouls
Ghouls are partially-resistant victims of the same biological weapon that creates zombies. Unlike their mindless counterparts, ghouls retain their cognitive faculties and lack the zombies' insatiable hunger, but suffer similar bodily degeneration. As a result of their unique condition, ghouls are immune to the ravages of disease and radiation, but tend to look like walking corpses.

Mutants
Mutants are the result of massive amounts of radioactive fallout and biological weapons released into the environment by the Last War. Mutants come in a huge range of shapes, sizes, and variations, but are roughly divided into first, second, and third generation mutants based on the number and significance of their mutations.

Uplifted Animals
Pre-War genetic experimentation resulted in the creation of humanoid animals, granted human-like intelligence and manual dexterity to go along with their natural advantages.

Robots
Before the apocalypse, robots had become an ubiquitous part of modern life. Cleaning robots swept the floors, security robots patrolled the streets, and combat robots served in the military.

Synths
Leading up to the Final War, many militaries and even some civilian businesses, attempted to create robots that were nigh-indistinguishable from humans. The result was the synth: a synthetic human. Though models vary somewhat, generally a synth has a metal skeleton and mechanical components that can simulate most functions of the human body, all covered with a fairly convincing synthetic skin.