Uplifted Badger

Surly and ill-tempered, uplifted badgers fight amongst each other just as much as they war against outsiders, and roving raider clans made up entirely of badgers are not uncommon. Badgers were originally named after famous hockey players and other winter sports athletes (Krutov 85, Salming 50, Gretzky 15).

Uplifted Badger Racial Traits
+2 Constitution, +2 Wisdom, -2 Charisma; Uplifted badgers are tough and strong-willed, but abrasive.

Monstrous Humanoid: Uplifted badgers are monstrous humanoids with the uplifted animal subtype.

Medium: Uplifted badgers are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Uplifted badgers have a base speed of 30 feet and a Burrow speed of 20 feet.

Darkvision: Uplifted badgers can see in the dark up to 60 feet.

Natural Armor: An uplifted badger’s tough hide grants it a natural armor bonus of +1.

Claws: An uplifted badger has two claw attacks These are primary natural attacks that deal 1d4 points of damage.

Resistant: Uplifted badgers gain a +2 racial bonus on saving throws against mind-affecting effects and poison.