Uplifted Moose

Uplifted moose are extremely rare. It is believed there are only a few dozen in all of the wasteland. These lonesome giants are rarely seen, preferring to watch others at a distance while remaining hidden. Moose were originally named after classic poets and novelists (Shelley 12, Thoreau 14, Poe 87).

Uplifted Moose Racial Traits
+4 Strength, +2 Dexterity, -2 Charisma: Uplifted moose are strong and graceful, but shy.

Monstrous Humanoid: Uplifted moose are monstrous humanoids with the uplifted animal subtype.

Large: Uplifted moose are Large creatures and take a -1 size penalty to their AC, a -1 size penalty on attack rolls, a +1 bonus on combat maneuver checks and to their CMD, and a -4 penalty on Stealth checks. They take up a space that is 10 feet by 10 feet and have a reach of 10 feet.

Normal Speed: Uplifted moose have a base speed of 30 feet.

Darkvision: Uplifted moose can see in the dark up to 60 feet.

Gore: An uplifted moose’s antlers provide a gore attack. This is a primary natural attack that deals 1d8 points of damage.

Silent Watcher: Uplifted moose gain a +2 racial bonus on Perception checks and a +4 racial bonus on Stealth checks. Additionally, Perception and Stealth are always considered class skills.